This little ditty is based on the official Dolphin Emulator Linux build guide located at https://code.google.com/p/dolphin-emu/wiki/Linux_Build . The official guide is for Debian, Ubuntu and variants. This one is NOT, it's for Fedora 19.
Dolphin Emulator runs on 32 and 64 bit Fedora 19 installs. The below instructions explain how to build Dolphin Emulator on Fedora 19 using the cmake system.
Setting up to Build
First you'll need to install the libraries to compile Dolphin Emu. Use the below yum commmand to install all of them.
yum install git cmake-fedora gcc-c++ wxGTK-devel SDL-devel Cg bluez-libs-devel readline-devel alsa-lib-devel pulseaudio-libs-devel libao-devel glib2-devel openal-soft-devel ffmpeg-devel glew-devel lzo-devel portaudio-devel pango-devel
Next you'll want to pull down the source.
git clone https://code.google.com/p/dolphin-emu/ dolphin-emu
Next you'll want to change into the created directory:
Later if you want to update your local source issue the command:
git pull origin
Create a build subdirectory, and change into it:
mkdir Build && cd Build
Configure the build:
You may also want to change the install prefix by adding "-D CMAKE_INSTALL_PREFIX=/new/path". Note that this path does not need to be absolute. cmake will complete it to its absolute equivalent. The default prefix is "/usr". This means that the executable will be installed as "/usr/bin/dolphin-emu", the plugins will be installed into "/usr/lib/dolphin-emu", and the shared data files will be installed into "/usr/share/dolphin-emu".
From here build and install in the standard make way:
make && make install
Note that you may need superuser privileges for the last command.
You can run dolphin from anywhere by typing:
If you changed the prefix and $prefix/bin is not in your path, then you will have to precede this with the path to the executable.